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void | addChild (Node2D node) |
| Adds a child node.
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void | arrange () |
| Arranges this node.
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void | close () |
| Close the object, and release native resources.
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Vector2 | getActualSize () |
| Gets actual size.
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Vector2 | getAllocatedSize () |
| Gets allocated size.
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Matrix3x3 | getArrangeTransform () |
| Get arrange transform.
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float | getAspectRatio () |
| Gets the value of #AspectRatioProperty.
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Resource | getBackgroundBrush () |
| Gets value of #BackgroundBrushProperty.
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CachingMode | getCachingMode () |
| Gets the value of #CachingModeProperty.
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Node2D | getChild (int index) |
| Returns a child from given index from node.
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int | getChildCount () |
| Gets the number of children of the node.
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int | getChildIndex (Node child) |
| Returns the index of a child in a node.
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Resource | getCompositionBrush () |
| Gets value of #CompositionBrushProperty.
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Vector2 | getDesiredSize () |
| Gets desired size.
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Resource | getForegroundBrush () |
| Gets value of #ForegroundBrushProperty.
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SRTValue2D | getLayoutTransformation () |
| Gets the value of #LayoutTransformationProperty.
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SRTValue3D | getPerspectiveTransformation () |
| Gets the value of #PerspectiveTransformationProperty.
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float | getPerspectiveTransformationFov () |
| Gets the value of #PerspectiveTransformationFovProperty.
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Vector3 | getPerspectiveTransformationOrigin () |
| Gets the value of #PerspectiveTransformationOriginProperty.
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Vector3 | getPerspectiveTransformationPivot () |
| Gets the value of #PerspectiveTransformationPivotProperty.
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Resource | getRenderTarget () |
| Gets value of #RenderTargetProperty.
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float | getRenderTargetMinimumHeight () |
| Gets the value of #RenderTargetMinimumHeightProperty.
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float | getRenderTargetMinimumWidth () |
| Gets the value of #RenderTargetMinimumWidthProperty.
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float | getRenderTargetReallocationLimit () |
| Gets the value of #RenderTargetReallocationLimitProperty.
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SRTValue2D | getRenderTransformation () |
| Gets the value of #RenderTransformationProperty.
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Vector2 | getRenderTransformationOrigin () |
| Gets the value of #RenderTransformationOriginProperty.
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Matrix3x3 | getWorldTransform () |
| Gets the world transformation matrix.
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boolean | hasChild (Node child) |
| Returns whether or not the child exists.
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void | insertChild (int index, Node2D child) |
| Adds a child node for object node to given index.
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boolean | isDisableRenderTargetClear () |
| Gets the value of #DisableRenderTargetClearProperty.
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boolean | isOffscreenRendering () |
| Gets the value of #OffscreenRenderingProperty.
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boolean | isRenderSelf () |
| Gets the value of #RenderSelfProperty.
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boolean | isSnapToPixel () |
| Gets the value of #SnapToPixelProperty.
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Iterable< Node2D > | iterateChildren () |
| Gets an Iterable object used to iterate the Node2D children.
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Iterable< Node2D > | iterateChildrenReverse () |
| Gets an Reverse Iterable object used to iterate the Node2D children.
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void | layout () |
| Does layout pass starting from this node and iterating recursively all of its children.
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boolean | measure (Vector2 availableSize, boolean handleStretch) |
| Measures this node.
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void | moveToBack () |
| Repositions the node to the beginning of its parent's children, so that it is drawn first.
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void | moveToFront () |
| Repositions the node to the end of its parent's children, so that it is drawn last.
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void | removeAllChildren () |
| Removes all child nodes.
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void | removeChild (int index) |
| Removes child node at specified index.
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void | removeChild (Node2D node) |
| Removes child node.
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void | setActualSize (Vector2 actualSize) |
| Sets actual size.
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void | setAllocatedSize (Vector2 allocatedSize) |
| Sets allocated size.
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void | setArrangeTransform (Matrix3x3 transform) |
| Set arrange transform.
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void | setAspectRatio (float value) |
| Sets the value of #AspectRatioProperty.
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void | setAutoSize () |
| Sets node to automatically determine width, height and depth.
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void | setBackgroundBrush (Resource value) |
| Sets value of #BackgroundBrushProperty.
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void | setCachingMode (CachingMode value) |
| Sets the value of #CachingModeProperty.
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void | setCompositionBrush (Resource value) |
| Sets value of #CompositionBrushProperty.
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void | setDesiredSize (Vector2 size) |
| Sets desired size.
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void | setDisableRenderTargetClear (boolean value) |
| Sets the value of #DisableRenderTargetClearProperty.
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void | setForegroundBrush (Resource value) |
| Sets value of #ForegroundBrushProperty.
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void | setLayoutTransformation (SRTValue2D value) |
| Sets the value of #LayoutTransformationProperty.
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void | setOffscreenRendering (boolean value) |
| Sets the value of #OffscreenRenderingProperty.
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void | setPerspectiveTransformation (SRTValue3D value) |
| Sets the value of #PerspectiveTransformationProperty.
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void | setPerspectiveTransformationFov (float value) |
| Sets the value of #PerspectiveTransformationProperty.
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void | setPerspectiveTransformationOrigin (Vector3 value) |
| Sets the value of #PerspectiveTransformationOriginProperty.
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void | setPerspectiveTransformationPivot (Vector3 value) |
| Sets the value of #PerspectiveTransformationPivotProperty.
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void | setRenderSelf (boolean value) |
| Sets the value of #RenderSelfProperty.
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void | setRenderTarget (Resource texture) |
| Sets value of #RenderTargetProperty.
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void | setRenderTargetMinimumHeight (float value) |
| Sets the value of #RenderTargetMinimumHeightProperty.
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void | setRenderTargetMinimumWidth (float value) |
| Sets the value of #RenderTargetMinimumWidthProperty.
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void | setRenderTargetReallocationLimit (float value) |
| Sets the value of #RenderTargetReallocationLimitProperty.
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void | setRenderTransformation (SRTValue2D value) |
| Sets the value of #RenderTransformationProperty.
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void | setRenderTransformationOrigin (Vector2 value) |
| Sets the value of #RenderTransformationOriginProperty.
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void | setSize (float width, float height) |
| Sets size properties of the node.
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void | setSnapToPixel (boolean value) |
| Sets the value of #SnapToPixelProperty.
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void | transform () |
| Transforms a single Node2D.
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ObjectRef< TResourceType > | acquireResource (ResourceID resourceId) throws ObjectNotFoundException |
| Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary.
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ResourceDictionary | acquireResourceDictionary () |
| Gets a resource dictionary of a node.
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ResourceManager.AcquireTask | acquireResourcesAsync (ResourceID resourceId, ResourceManager.AcquireTask.Callback callback) |
| Posts an asynchronous task to acquire a resource.
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boolean | addAbstractChild (Node child) |
| Adds a node as child of this node.
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void | addAnonymousResource (Resource resource) |
| Adds anonymous resource (such as style) for object node resources.
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void | addInputManipulator (InputManipulator inputManipulator) |
| Attaches an input manipulator to the node.
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MessageSubscriptionToken | addMessageFilter (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction) |
| Adds a message filter where the filter is a function.
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MessageSubscriptionToken | addMessageHandler (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction) |
| Adds a message handler where the handler is a function.
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MessageSubscriptionToken | addMessageHandler (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction, Node messageSourceFilter) |
| Adds a message handler where the handler is a function.
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void | addNodeComponent (NodeComponent component) |
| Transfers the ownership of a node component to an object node.
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void | addNodeComponentWithOwner (NodeComponent component, KanziObject owner) |
| Transfers the ownership of a node component to an object node and sets the owner of the node component.
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void | addResource (ResourceID resourceId, String resourceUrl) |
| Adds a resource manager resource to an object node.
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void | addResourceDictionary (ResourceDictionary resourceDictionary) |
| Adds a nested resource dictionary to the resource dictionary of a node.
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MessageSubscriptionToken | addTunnelingMessageFilter (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction) |
| Adds a message filter where the filter is a function.
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MessageSubscriptionToken | addTunnelingMessageHandler (MessageType< MessageArgumentsType > messageType, MessageSubscriptionFunction< MessageArgumentsType > messageHandlerFunction, Node messageSourceFilter) |
| Adds a message handler where the handler is a function and you explicitly define the accepted source.
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void | attachRecursive () |
| Attaches a node and its children recursively.
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void | clearChangeFlag (PropertyTypeChangeFlag flag) |
| Clears a change flag.
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boolean | containsResource (ResourceID resourceId) |
| Returns if object node resource dictionary contains the resource with given ID.
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void | detachRecursive () |
| Detaches a node and its children recursively.
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void | dispatchMessage (MessageType< MessageArgumentsType > messageType, MessageArgumentsType arguments) |
| Dispatches a message from this node with specified arguments.
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String | findResourceUrl (ResourceID resourceId) |
| Tries to find Resource URL for Resource ID from this node.
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Node | getAbstractChild (int index) |
| Returns node at given child index.
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int | getAbstractChildCount () |
| Returns number of child nodes.
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int | getAbstractChildIndex (Node node) |
| Returns index of given node in list of child nodes.
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float | getActualDepth () |
| Gets the value of #ActualDepthProperty.
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float | getActualHeight () |
| Gets the value of #ActualHeightProperty.
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float | getActualWidth () |
| Gets the value of #ActualWidthProperty.
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float | getDepth () |
| Gets the value of #DepthProperty.
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Vector2 | getDepthMargin () |
| Gets the value of #DepthMarginProperty.
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float | getHeight () |
| Gets the value of #HeightProperty.
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Vector2 | getHorizontalMargin () |
| Gets the value of #HorizontalMarginProperty.
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String | getLocale () |
| Gets the value of #LocaleProperty.
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String | getName () |
| Gets the value of #NameProperty.
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float | getOpacity () |
| Gets the value of #OpacityProperty.
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Node | getParent () |
| Gets parent of this node.
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String | getPath () |
| Gets the value of #PathProperty.
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ResourceDictionary | getResourceDictionary () |
| If a node has a resource dictionary, returns the resource dictionary of that node.
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Resource | getStateManager () |
| Gets the value of #StateManagerProperty.
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Resource | getStyle () |
| Gets the value of #StyleProperty.
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Vector2 | getVerticalMargin () |
| Gets the value of #VerticalMarginProperty.
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float | getWidth () |
| Gets the value of #WidthProperty.
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void | invalidateArrange () |
| Invalidates arrange for the node.
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void | invalidateDraw () |
| Invalidates draw flag for the node.
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void | invalidateFinalTransform () |
| Invalidates final transform for node.
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void | invalidateMeasure () |
| Invalidates measure for the node.
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void | invalidateRender () |
| Invalidates render for the node.
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boolean | isAnyChangeFlagSet (EnumSet< PropertyTypeChangeFlag > flags) |
| Checks if any of a set of change flags is set.
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boolean | isAnyChildChangeFlagSet (EnumSet< PropertyTypeChangeFlag > flags) |
| Checks if any of a set of change flags is set on a child.
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boolean | isAttached () |
| Checks if node is attached to ui tree.
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boolean | isAttaching () |
| Checks if node is in the process of attaching to ui tree.
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boolean | isChangeFlagSet (PropertyTypeChangeFlag flag) |
| Checks if a change flag is set.
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boolean | isChildChangeFlagSet (PropertyTypeChangeFlag flag) |
| Checks if a change flag is set on a child.
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boolean | isClipChildren () |
| Gets the value of #ClipChildrenProperty.
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boolean | isDetaching () |
| Checks if node is in the process of getting detached from ui tree.
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boolean | isEffectivelyEnabled () |
| Returns whether a node and its ancestor nodes are enabled.
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boolean | isEffectivelyFocusable () |
| Returns whether a node and its ancestor focus scope nodes are focusable.
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boolean | isEffectivelyVisible () |
| Returns whether a node and its ancestor nodes are visible.
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boolean | isEnabled () |
| Gets the value of #EnabledProperty.
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boolean | isFocusable () |
| Gets the value of the #FocusableProperty.
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boolean | isFocused () |
| Sets whether a node is an active focus node and can receive keyboard messages.
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boolean | isHitTestable () |
| Gets the value of #HitTestableProperty.
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boolean | isHitTestableContainer () |
| Gets the value of #HitTestableContainerProperty.
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boolean | isHover () |
| Gets the value of #HoverProperty.
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boolean | isInitialized () |
| Checks if initialize() has been called.
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boolean | isInvalidArrange () |
| Check if the node needs arrange.
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boolean | isInvalidDraw () |
| Tells if node draw flag is invalid.
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boolean | isInvalidFinalTransform () |
| Tells if final transform flag is invalid for node.
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boolean | isInvalidMeasure () |
| Check if the node needs measure.
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boolean | isInvalidRender () |
| Returns if node render flag is invalid.
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boolean | isNamed (String name) |
| Checks if node has a given name.
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boolean | isVisible () |
| Gets the value of #VisibleProperty.
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Iterable< NodeComponent > | iterateNodeComponents () |
| Gets an Iterable object used to iterate the Node Components.
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T | lookupNode (String path) |
| Returns a node of specified type by looking it up with specified path or alias.
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NodeComponent | lookupNodeComponentByName (String name) |
| Look up a Node Component by Name.
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KanziObject | lookupObject (String path) |
| Returns a KanziObject by looking it up with specified path or alias.
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void | notifyResourceDictionaryModified () |
| Forces the re-evaluation of resource IDs in a node tree.
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boolean | removeAbstractChild (Node child) |
| Removes child node from this node.
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void | removeAnonymousResource (Resource resource) |
| Removes anonymous resource from object node resources.
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void | removeBinding (AbstractBindingRuntime bindingRuntime) |
| Removes a binding runtime added earlier.
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void | removeBindingsWithOwner (KanziObject owner) |
| Removes binding runtimes owned by a KanziObject.
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void | removeInputManipulator (InputManipulator inputManipulator) |
| Detaches an input manipulator from the node.
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void | removeMessageHandler (MessageSubscriptionToken token) |
| Removes a message subscription.
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void | removeNodeComponent (NodeComponent component) |
| Removes the ownership of a node component from an object node.
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void | removeNodeComponentWithOwner (KanziObject owner) |
| Removes all node component bindings with the specified owner.
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void | removeResource (ResourceID resourceId) |
| Removes a resource with given ID from object node resource dictionary.
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void | setActualDepth (float value) |
| Sets the value of #ActualDepthProperty.
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void | setActualHeight (float value) |
| Sets the value of #ActualHeightProperty.
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void | setActualWidth (float value) |
| Sets the value of #ActualWidthProperty.
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void | setAutoHeight () |
| Sets node to automatically determine height.
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void | setAutoWidth () |
| Sets node to automatically determine width.
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AbstractBindingRuntime | setBinding (AbstractBinding binding) |
| Sets a binding.
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AbstractBindingRuntime | setBinding (AbstractBinding binding, PropertyType<?> propertyType) |
| Sets a binding.
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AbstractBindingRuntime | setBinding (AbstractBinding binding, PropertyType<?> propertyType, PropertyField propertyField) |
| Sets a binding.
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AbstractBindingRuntime | setBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType) |
| Sets a binding with owner.
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AbstractBindingRuntime | setBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType, PropertyField propertyField) |
| Sets a binding with owner.
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void | setChangeFlag (PropertyTypeChangeFlag flag) |
| Sets a change flag.
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void | setClipChildren (boolean value) |
| Sets the value of #ClipChildrenProperty.
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void | setDepth (float value) |
| Sets the value of #DepthProperty.
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void | setDepthMargin (Vector2 value) |
| Sets the value of #DepthMarginProperty.
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void | setEnabled (boolean value) |
| Sets the value of the #EnabledProperty.
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void | setFocusable (boolean value) |
| Sets the value of the #FocusableProperty.
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void | setFocused (boolean value) |
| Sets the value of the #FocusedProperty.
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void | setHeight (float value) |
| Sets the value of #HeightProperty.
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void | setHitTestable (boolean value) |
| Sets the value of #HitTestableProperty.
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void | setHitTestableContainer (boolean value) |
| Sets the value of #HitTestableContainerProperty.
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void | setHorizontalMargin (Vector2 value) |
| Sets the value of #HorizontalMarginProperty.
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void | setHover (boolean value) |
| Sets the value of #HoverProperty.
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void | setLocale (String value) |
| Sets the value of #LocaleProperty.
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AbstractBindingRuntime | setModifierBinding (AbstractBinding binding, PropertyType<?> propertyType) |
| Sets a modifier binding.
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AbstractBindingRuntime | setModifierBinding (AbstractBinding binding, PropertyType<?> propertyType, PropertyField propertyField) |
| Sets a modifier binding.
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AbstractBindingRuntime | setModifierBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType) |
| Sets a modifier binding with owner.
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AbstractBindingRuntime | setModifierBindingWithOwner (AbstractBinding binding, KanziObject owner, PropertyType<?> propertyType, PropertyField propertyField) |
| Sets a modifier binding with owner.
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void | setName (String name) |
| Sets the value of #NameProperty.
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void | setOpacity (float value) |
| Sets the value of #OpacityProperty.
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void | setResourceDictionary (ResourceDictionary resourceDictionary) |
| Replaces the resource dictionary of a node.
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void | setStateManager (Resource value) |
| Sets the value of #StateManagerProperty.
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void | setStyle (Resource value) |
| Sets the value of #StyleProperty.
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void | setVerticalMargin (Vector2 value) |
| Sets the value of #VerticalMarginProperty.
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void | setVisible (boolean value) |
| Sets the value of #VisibleProperty.
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void | setWidth (float value) |
| Sets the value of #WidthProperty.
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ObjectRef< TResourceType > | tryAcquireResource (ResourceID resourceId) |
| Acquires a resource from the node or the node's closest ancestor having the resource id in the resource dictionary.
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Node | trySetFocus () |
| Tries to move the focus on this node.
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void | validateArrange () |
| Validates arrange for the node.
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void | validateDraw () |
| Validates draw flags for the node.
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void | validateMeasure () |
| Validates measure for the node.
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void | validateRender () |
| Validates render for the node.
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boolean | equals (Object object) |
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Domain | getDomain () |
| Returns the domain the object belongs to.
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Metaclass | getDynamicMetaclass () |
| Returns the metaclass of the dynamic type of the object.
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long | getNative () |
| Gets a pointer to the backing C++ instance.
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TDataType | getOptionalProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type, but does not use the default value if there are no inputs to the property value.
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TDataType | getProperty (PropertyType< TDataType > propertyType) |
| Returns the current value of a property type.
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int | hashCode () |
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boolean | hasValue (PropertyType< TDataType > propertyType) |
| Evaluates whether there are any inputs into the property value.
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boolean | isStale () |
| Test if the object is stale i.e.
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void | removeLocalValue (PropertyType< TDataType > propertyType) |
| Removes the local value associated with the property.
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void | setProperty (PropertyType< TDataType > propertyType, TDataType value) |
| Sets the local value of a property type.
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ObjectRef< TType > | tryCreateObjectRef (Class< TType > clazz) |
| Tries to create an owning ObjectRef instance to this KanziObject.
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